SpeedSim Update: v0.9.4.1b
Prev: Building Colonies for Specific Purposes | Next: OGame Needs Your Help!
Published: Nov 2, 08:32 PM by: Robert ~ Voidhawk
SpeedSim for OGame has a new version of both the EXE and the core DLL. Here is the information on it:
SpeedSim.exe:
- fixed various bugs with the raid list
- “64d” problem fixed (for WinE users)
- other minor fixes
SpeedKernel.dll
- “64d” problem fixed
- fixed very rare hang up in plunder calculation
You can download it here: SpeedSim v0.9.4.0b – English


Strong
— Pentax Apr 15, 09:24 AM #
good
— meki Apr 26, 07:57 PM #
very good actually
— andre May 19, 05:08 PM #
how to download ogame simulator??
— bigboss Sep 16, 11:18 AM #
Speedsim has a new version v0.9.5.1b
It adds nukes simulator, but it has a new bug…
the wave calculation does not work.
— Rata Nov 26, 11:23 AM #