A moon gives you another colony to build on.
But it is not a standard colony. For starters, you can only build a limited selection of buildings.
You can build the following on your moon:
- Robotic Factory
- Metal Storage
- Crystal Storage
- Deuterium Storage
- Lunar Base
- Sensor Phalanx
- Jump Gate
The Robotic Factory
While these are great for your normal colony,
they aren’t very useful on a moon. Your moon has a limited number of fields that are accessible. And the cost for build new Lunar Bases is astronomical. So don’t both with a robotic factory. Robotic Factories are essential on a moon. They drastically cut the build time for your Jump Gate and Lunar Bases. They can be deconstructed later if you need to recover some space. Your buildings will just take longer to construct.
These are really only useful for building defenses on your moon. It is easier to build your fleets on a planet that can produce resource. Since your moon cannot produce resources, you have to ship everything in. You might as well just deploy your fleets to the moon.
Having good defenses can be quite useful on your moon though… so I would suggest building the Shipyard to level 6. Defenses are pretty much worthless on a moon. You can’t really build your defenses up high enough to make a big difference… so don’t bother with a Shipyard.
These are pointless. Materials do not rot when sitting on the moon, and since you don’t produce resources, there is no need to have storage tanks. Just overload the moon as needed (be sure to fleet save often so you don’t get burned).
This is your core building on your moon. Each new level of lunar base gives you four new useable fields. There is a maximum number of fields you can have on your moon (based on its size). Remember to save one field for the next Lunar Base. So you essentially have three useable fields per level of lunar base.
This is a very cool feature of a moon. And it is a building unique to a moon. With a Sensor Phalanx, you can see all fleet traffic within your range. And the target of this scan doesn’t know they are being scanned. Rumor has it that moons are a blind spot to a sensor phalanx. So fleet traffic too and from your moon is not noticed by the Sensor Phalanx.
I can’t say much about these yet, since I don’t have one. From what I have been told, you need two of these (on different moons). They allow you to warp your fleet instantly from Moon A to Moon B for a very minimal Deuterium cost.
There is the overview of the Moon Buildings. I will fill in more details as I get them, and I will cover them extensive in the OGame Strategy Guide.
For more Information and Tips on OGame Moons…
- Moon Recap – by Tublecain
- Can my moon be destroyed?
- I now have a moon
- How to get a moon
- Moon Ratings, Deathstars and Lunar Bases
- Moon Buildings
- Buildings on the Moon
- Once in a Blue Moon – General Moon FAQ
- Moon Search Results at OGame Tips
- Purchase the OGame Tips Strategy Guide I cover “Moon Walking” and various moon uses in detail!